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Gaussian Mansion is an Unreal Engine pilot project that showcases how Marble-generated Gaussian splats can be transformed into immersive, explorable worlds. It’s both an artistic and technical demonstration of how generative splats can be used to craft interactive and playable spaces


In the icy peaks of Northern Europe, an ancient curse has corrupted a majestic hotel, trapping its spirits in a loop of eternal torment. Now, ghostly echoes haunt its Victorian halls. Do you dare to enter?


Welcome to Gaussian Mansion, a first-person rail shooter action experience. Your journey will be an inescapable trek through darkness, where your only defense is your aim. Face the apparitions that infest each room and survive the horror by shooting for the highest score.

Time is your enemy. Precision is your ally.

As you make your way through the spectral chaos, stay alert. Hidden in the darkest corners of the hotel are delicate Victorian cutouts. Piece them together to form the pages of a beautiful and macabre collage notebook, the only key to understanding the tragedy that occurred here.
How to play the game




The gameplay consists of aiming and clicking at the enemies that appear on screen while the camera moves automatically. The key is to react quickly, have good aim, and decide which target to aim for before it disappears.



The main objective is to complete the level in the shortest time possible and obtain the highest score.


To complete the level 100%, you'll need to keep an eye out for collectibles hidden throughout the environment. The level includes two simple puzzles.